Learning and Research in Second Life and Beyond

The third Learning and Research in Second Life workshop was organised on wednesday, October 7 at Internet Research 10.0 conference in Milwaukee by me, Kim Holmberg and Terry Beaubois. The day was very intense and we had a very productive continuous seven hour discussion that touched multiple aspects of education and research in the virtual world of Second Life. The keynote of the day was held by Pathfinder Linden (John Lester) from the Linden Lab.

 

 

It is difficult to say what was the single most interesting thread of discussion during the day, but in comparison to the earlier workshops that have been very much into Second Life itself, this year the focus was on Second Life and its relation to the outside world if such a dichotomy is possible. The outcomes of the workshop will be worked to a paper later this year. And we are already working on the next year's workshop. 

We are thanking Linden Lab and AVO project for sponsoring the workshop.

Archaeology and Archaeological Information in the Digital Society shows how the digitization of archaeological information, tools and workflows, and their interplay with both old and new non-digital practices throughout the archaeological information process, affect the outcomes of archaeological work, and in the end, our general understanding of the human past.

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Taking Health Information Behaviour into Account: implications of a neglected element for success- ful implementation of consumer health technologies on older adults (HIBA) is an Academy of Finland funded research project at Åbo Akademi University.

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CApturing Paradata for documenTing data creation and Use for the REsearch of the future (CAPTURE) investigates what information about the creation and use of research data that is paradata) is needed and how to capture enough of that information to make the data reusable in the future. 

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